Video tutorial on collada and Papervision3D

I just uploaded a new tutorial showing how you can create 3D models with textures for use in Papervision3D. I use Blender in this example, which is a free, cross-platform 3D tool. I create a basic model and then create a texture file in Photoshop. After applying the texture I export it as a collada file and import it into Papervision3D. If you have a 3D background you will be able to go to town with this stuff.

Lee

Comments

  1. Basil Al-Dajane
    April 7th, 2009 | 6:51 pm

    Wow Lee, can’t believe you uploaded 3 tutorials in like 24 hours.
    Thanks a lot, I always find your tutorials helpful, and these are no exception

    Thanks again

    Basil Al-Dajane

  2. Viv
    April 7th, 2009 | 6:59 pm

    Great!!!!

  3. Devo
    April 7th, 2009 | 7:02 pm

    Lee,

    Great example! Thanks for opening up a whole world of ideas on what is possible with pv3d. Just out of curiosity, what are your thoughts on Unity3D 2.5? Have you had a chance to play with this engine?

  4. April 7th, 2009 | 7:25 pm

    Nice tutorial.
    I’m impressed how many tutorials you have done in the last day or so days! Have you had any thought of doing a tutorial on Away3D or Sandy?
    I have found that Away3D is actually easier to use then Papervision3D.

  5. mpc
    April 7th, 2009 | 10:56 pm

    wow, another tutorial! thats great, thanks so muych lee!

  6. April 8th, 2009 | 12:32 am

    hi Lee,

    once again, nice tutorial…

    One question about your eclipse… what’s the plugin you use to make your autocompletion like pf, pv, … ?

  7. April 8th, 2009 | 1:40 am

    This is great as always Lee. Just one thing… do you not know about BasicView? For those that don’t its a precoded Papervisio3D class that sets up your scene, viewport, camera and renderer for you. It saves about 3-5 mins or more!

    file:///E:/PapervisionSVN/docs/org/papervision3d/view/BasicView.html

    thanks for three quick fire tutorials Lee!

  8. Csomak
    April 8th, 2009 | 2:44 am

    Nice going, lee! I love to learn a new thing every day!

  9. tim
    April 8th, 2009 | 3:39 am

    wow, lee you’re on fire!

  10. April 8th, 2009 | 4:10 am

    These tutorials just keep getting better and better.

  11. April 8th, 2009 | 4:48 am

    Great tutorial!!
    Exactly what I panned to learn this week :D

  12. April 8th, 2009 | 5:46 am

    Wow, ask and you shall receive! Lee, you are a machine! Thanks for the great tutorial, always appreciated.

  13. Nabeel
    April 8th, 2009 | 6:28 am

    WoW Lee you are working hard man and you stuff are great as allows

  14. Al
    April 8th, 2009 | 6:32 am

    Benjamin,
    Take a look at his tute: Customizing Flex Builder for Flash
    He’s shows the autocomplete and how to set it up.

  15. Hassan
    April 8th, 2009 | 7:34 am

    Long time, no video tutorial… and now, suddenly, here’s three new! You rock, man! Thanks!

  16. Kyle
    April 8th, 2009 | 7:51 am

    Thanks so much Lee! Definitely needed a push in the right direction for the importing collada objects; this is more than I could have asked for!

    You rock!

  17. Allan
    April 8th, 2009 | 9:43 am
  18. April 8th, 2009 | 12:07 pm

    One cool thing isd also that you can load you exported collada file into Photoshop (cs4) and then edit the texture “runtime” by drawing and the same time see the effect in 3d all inside photoshop

  19. hicham
    April 8th, 2009 | 4:58 pm

    Hi Lee,
    Thanks so much !

  20. April 8th, 2009 | 6:13 pm

    Hi Lee,
    Thanks for your great tutorial!!
    Your tutorials is the best tutorial that I have ever seen.

  21. April 9th, 2009 | 2:07 am

    You are on Fire! Congratulations.

  22. April 9th, 2009 | 2:33 am

    @Al,

    damn, I missed this one…

    Thanks for pointing it

  23. April 9th, 2009 | 9:42 am

    [...] The site features in depth examples of working in the Flash and Flex IDEs. I’ve noticed that Lee has been very active lately adding new tutorials, including one on Papervision 3D and Blender (the open source 3D modeler) which can be found here.  [...]

  24. Dan
    April 9th, 2009 | 9:47 am

    An FYI, if you download a google sketchup 3D model from their library, then zip it, and un-zip it, you’ll find a Collada file there as well. Great resource for quickly accessible Collada files.

  25. April 12th, 2009 | 12:16 pm

    [...] 3D Models With Textures For Papervision3D – A very in depth tutorial on how to add textures to 3D models that can be used in papervision 3D. [...]

  26. April 14th, 2009 | 3:45 am

    [...] > The Flash Blog » Video tutorial on collada and Papervision3D [...]

  27. April 14th, 2009 | 12:39 pm

    Is the path of the DAE file not case sensitive? I noticed your file was named “myCollada.dae” but in AS you had “new Collada(‘MyCollada.dae’)” What’s going on here?

  28. April 14th, 2009 | 5:50 pm

    [...] Video tutorial on collada and Papervision3D [...]

  29. peyman
    April 17th, 2009 | 7:11 am

    LEE it would be awesome if you could show us, how to detect 2 patterns at the same time.

  30. April 20th, 2009 | 2:51 am

    Hi Lee Thanks for this great stuff
    what program do you use for screen capture I’m using captivate but I’m not really sure its working for me.

  31. April 27th, 2009 | 3:44 am

    Nice tutorial, as always. For all who use the svn Papervision3D 2.0.0 (March 12th, 2009): the collada parser does not find the material when instantiating your model with new Collada”MyCollada.dae”)
    (=> a bug ?, intention ? who knows.)

    Use myModel = new DAE() instead. For instance:
    DAE(myModel).load(“MyCollada.dae”);

  32. May 12th, 2009 | 7:31 am

    Hi Lee, Thanks for tutorial of collada.

  33. MCA
    June 11th, 2009 | 11:06 am

    @Xavier,

    Thanks for the tip!

    For those new to this, don’t forget to import your DAE class:
    import org.papervision3d.objects.parsers.DAE;

    Also, I set my cam.z = -1. When it was set to -300 you could barely see it on the stage.

  34. Chris
    July 14th, 2009 | 12:18 am

    @Xavier, @ MCA

    thanks a lot for hint

  35. August 12th, 2009 | 7:18 am

    Good stuff Lee. Blender is a good tool, but another quicker way to create simple textured models is using (also FREE) 3DVIA Shape:
    http://www.3dvia.com/software/shape

    You can download any 3D model from our library into a .dae, see the video:
    http://3dvia.tv/announcing-dae-support/

  36. pradeep
    August 31st, 2009 | 12:08 am

    Hello all,

    I am realy interested to learn papervision3d.

    Can anyone tell me how can i start?

    How can i create collada files in 3d max and export it and use in papervision3d?

    thanks in advance.

    Please

  37. November 3rd, 2009 | 6:05 am

    Hi Lee,

    thx for the great tutorial but I have a problem in export to collada file with UV textures :-S

    I have create a basic box mesh but when I click export I have this error.

    http://img513.imageshack.us/img513/7182/blenderproblema.jpg

    Bye from italy :-D

  38. Marcos
    November 27th, 2009 | 10:38 am

    Hi Lee!
    Thanks for this great tutorial.
    However, it looks like you used a previous version of papervision3d.
    I followed along and used the latest version (2.1.920) and it does not recognize your Collada syntax.
    Here are the problems reported by FlexBuilder:

    For instance, at line:

    collada = new Collada(“mycollada.dae”);

    Flex complains that Collada takes no arguments…

    Thanks!

  39. Martijn
    January 19th, 2010 | 12:02 pm

    Hey Lee,

    Thanks for all the tutorials you make. But can you tell me how I get this work in my file of your basic AR tutorial? I don’t get it work. What do I have to delete because I have the three cubes in it.

    Thanks a lot,

    Martijn

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