Tarbell Creation Getting the Flash 8 Treatment
Below is one of Jared Tarbell’s open source FLash math pieces modified to use the Flash 8 drop shadow filter. Visit Jared’s site at http://www.levitated.net.
Lee
Below is one of Jared Tarbell’s open source FLash math pieces modified to use the Flash 8 drop shadow filter. Visit Jared’s site at http://www.levitated.net.
Lee
Blur filter example:
http://www.franto.com/blog2/maelstrom-filters-blurfilter
[...] http://theflashblog.com/?p=33 http://theflashblog.com/?p=34 http://theflashblog.com/?p=35 http://theflashblog.com/?p=36 http://bellat.pair.com/maximov2/f8/blenmode.swf http://www.luminicbox [...]
[...] tp://theflashblog.com/?p=33 http://theflashblog.com/?p=34 http://theflashblog.com/?p=35 http://theflashblog.com/?p=36 AntonVolkov.com – Glow I AntonVolkov.com – Glow II AntonVolkov.com [...]
Hmm… looks like the code uses hitTest *cough lazy
*. The balls can stick to their shadows. I guess that means that when you render a shadow it becomes a part of the original image..? Cool still, and it illustrates the point.