Archive for December, 2008

Flasher Magazine Issue 1 is now live!

I have finally finished editing the first issue of Flasher Magazine! I made a microsite for it but this will also be available on Adobe TV soon. The site is still in progress and there will eventually be RSS and iTunes feeds as well as a custom web player. Issue 1 features interviews with Chuck Freedman from Ribbit and Ryan Stewart joins me to talk about Flash Catalyst. We also go on a road trip through the southwest to a couple of different Flash events. Finally I answer some of the most frequently asked questions regarding how I record my tutorials at gotoAndLearn. Go on over and watch this issue and let me know what you think. If you would prefer to download the file for offline viewing you can download the MP4.

Hope you enjoy it!
Lee

Flash Platform Polymath

Do you want to be as good at ActionScript as Colin Moock, as good at animation as Chris Georgenes, as good at video editing as the Ronin, and as good as Scott Kelby at Photoshop? If so, then you may be the ideal candidate for becoming a Flash Platform Polymath. I first came across the word polymath while researching the idea of being skilled in many different fields, as this is very applicable to the Flash community. It has a literal meaning of many (poly) learning (math). Thomas Jefferson is one of the most famous polymaths being skilled in the areas of politics, architecture, music, agriculture, and writing just to name a few.

Now there is definitely nothing wrong with being a specialist. Colin probably knows more than anyone about ActionScript because he focuses all his attention on it. For me though, I want to be involved in all areas of Flash including surrounding technologies like design and video. I’m bringing all this up because I will be doing a session entitled Flash Platform Polymath at several upcoming conferences starting with FITC Amsterdam. I need to update their site with this new session information.

So if you want to learn about the various skillsets needed to become a Flash polymath, be sure to attend one of my sessions.

Lee

Watch gotoAndLearn on your plasma TV

No I haven’t signed a deal that will bring my tutorials to cable TV. But I finally connected my PS3 to my broadband and updated it with the latest software. The beautiful part of this is that the new browser in the PS3 has Flash Player 9 installed. What’s even more beautiful is that it is at least version 9.0.115 because all of my tutorials can be watched from the comfort of your couch. Connecting the PS3 with an HDMI cable makes the tutorials look amazing.

I’m sure many of you may will immediately think of going to sites like PornHub to watch adult entertainment on your plasma TV. But rather than indulging in that kind of debauchery, why don’t you go over to gotoAndLearn, make some popcorn, gather the family, and learn some new Flash techniques.

I also picked up the Logitech PS3 keyboard which makes cruising the web a joy. Now I can Twitter, check mail, blog, and view web videos without pulling out the laptop. Very cool!

Lee

Merry Christmas from TheFlashBlog

Want to hang out for 8 hours and do Flash?

One of the things that I always have trouble doing when giving presentations is limiting myself to an hour. It seems that every time I speak I end up only showing about half of what I had intended to present. This is especially true nowadays as we are doing so much new stuff and it’s hard to pick which things to talk about. Well I’m very excited to announce that I will be giving a full day of Flash training in a pre-conference workshop for FITC Amsterdam.

The workshop is entitled What’s New in Flash CS4, but it won’t be limited just to learning CS4. We will also be going into detail on the new Flash Player 10 APIs as well as covering the basics of using Pixel Bender. This will be a hands-on day of training where you bring along your laptop and we build a bunch of cool examples over the course of the day. I will also be bringing along a copy of CS4 Master Collection to give away at the end of the day.

The cost of attending just the workshop is €209.00 EUR, but it is a much better deal to get the Works ticket which costs €449.00 EUR. This allows you to attend my workshop as well as the full FITC Amsterdam event. Don’t worry, I’ll make sure you leave feeling like you got your money’s worth.

See you in Amsterdam!
Lee

Choosing a Flash tweening library

If there was one area of Flash that is more controversial than 3D engines, it would have to be tweening libraries. I have recently seen some people on Twitter saying things like “Lee Brimelow now recommends gTween” and “I thought he used Tweener”. I also get a lot of emails asking for my advice on which is the best and fastest engine.

Since I started my tutorial site, I have used many different tweening engines to accomplish programmatic animation. I think the first engine that I used was Moses Gunesch’s awesome Fuse Kit. I was really disappointed to learn that there wasn’t an ActionScript 3 version when I finally decided to move to the new language. What was unique about Fuse was the way you could build up a sequence of tweens and have them run one after another. You can of course do the same with any engine using delays, but Fuse made the code much more readable. Moses is actually working on a new project for doing tweening called the Go ActionScript Platform.

Besides Fuse, I have also done a tutorial on Tweener, which was the first engine I used for AS3. The code is extremely simple to use and seems to run smooth for everything I have ever needed it for. It was developed by Zeh Fernando who is a very well respected member of the Flash community.

The next engine that I used was Jack Doyle’s TweenLite and I subsequently wrote a tutorial on using it for Layers Magazine. The word on the street was that this engine was the smallest and fastest around. This seems to indeed be the case after talking to many people in the community. But all of the differences in speed between these engines really only becomes apparent when you are animating thousands of objects. Most all of these engines will work similarly for most everything you’ll use them for.

The newest engine on the block is gTween which is being developed by Grant Skinner. He has just released beta version 4. It has a more traditional syntax compared to most engines as it doesn’t center around using static methods and also has a cleaner event model syntax as well. The first thing that drew me to it was some of the special features like smart rotation, which automatically finds the shortest route to a destination value. Another thing that is appealing to me about gTween is that fact that Grant is writing it, so I’m confident things like garbage collection will be handled correctly.

But the main point I want to make with this post is that you can’t go wrong with any of these engines. They are also similar enough to one another that moving between them is a piece of cake. In the end it comes down to which engine has the syntax that you prefer. Try them all and find that one that works for you. Also remember that to do a simple programmatic tween you can always fire off an enter frame event and kick it old school :-) .

Lee

25 lines that would impress Einstein

Yes I am implying that if Einstein were still alive he would be a Flash user. The winner for the first, and hopefully not the last, 25-Line ActionScript Contest has been announced and all I can say is that my jaw is jacked up from dropping so hard. Marius Heil will receive a copy of CS4 Master Collection for his amazing text-based game. Marius is from Germany (big surprise) and I’m starting to wonder if they teach ActionScript in kindergarten there. Also for those that don’t know, CS4 Master Collection contains every product Adobe makes besides Flex Builder. Just take a class somewhere and you can get that for free anyway. I also want to say that the other finalists were amazing as well. Click on the images below to see the amazing work.

25 Line FInalists

Winner

I also want to take a moment to give a big thanks to Keith Peters for organizing and running this incredible contest. Keith did this with what little free time he has and is another shining example of what’s great about our community. I also want to thank the judges for lending their precious time as well. Enjoy your software Marius!

Lee

PS – For web standards folks, I used both an image map and a table to make this post :-) .

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