Archive for the 'Tutorials' Category

New tutorial on iPhone development with Flash CS5

I just finished uploading a new tutorial that gives you a sneak peek of the new iPhone development features that are coming in Flash CS5. In the tutorial I show how to create a simple accelerometer-based animation which I then compile and transfer to my iPhone. Look for more information here on this workflow coming soon. As for when you can play with this, expect a public beta before then end of the year.

Lee

New tutorial on ActionScript 3 performance testing

I just finished uploading a new tutorial showing how you can test the performance of your ActionScript 3 code. Grant Skinner recently released a great library called PerformanceTest which makes it easy to test out your code. In the tutorial I show how to use the library to test individual functions as well as a whole suite of functions. Always test out your code to be sure you’re using the fastest techniques.

Lee

New tutorial on augmented reality with FLARManager

I just uploaded a new tutorial on using the FLARManager library to create augmented reality applications. This library makes things much easier than using the FLARToolkit directly, especially when dealing with multiple markers. In this example I display a video on a 3D plane that follows the AR marker. The tutorial also covers how to properly create markers using a new online tool.

Lee

New tutorial on Flash Builder 4 data integration

I just finished uploading a new tutorial that shows how easy it is to integrate server-side data into your Flex 4 applications using Flash Builder 4. In the example I display results from the Twitter search API in a datagrid without having to write a single line of code. These new features make it incredibly easy to connect to things like ColdFusion, ZendAMF, LiveCycle DS, etc. Definitely one of my favorite Flash Builder 4 features.

Lee

New tutorial on SWF framerate optimization

I just finished uploading a new tutorial that explains how you can optimize your Flash movie’s framerate so that it only uses the resources that it needs to. Most of the time you only need a fast framerate for animation and you can structure your movie so that the rate is high only during those times. The tutorial also shows how to put your movie into a different mode when the user leaves your movie.

Lee

Two-part tutorial on Flash Catalyst and Flex 4

I just finished uploading two new tutorials on using Flash Catalyst and Flash Builder 4. The first public betas of the these tools just went live tonight and these tutorial will get you up and running in no time. They show you how to build a nicely designed Twitter search application starting with an Illustrator design comp. I have to say that I’m really excited about Flash Catalyst as it makes creating skins for Flex a piece of cake.

Lee

New tutorial on using MonsterDebugger

Update: The guys from De Monsters are Dutch, not German. Sorry guys!

I have just uploaded a new tutorial that shows you how to debug your Flash movies at runtime using the MonsterDebugger AIR application. This well designed application allows you to view and modify all of your objects and methods at runtime and contains a host of advanced features. It also features a very clean CS4-like interface which I love. This tool works equally well for Flash, Flex, and AIR applications.

Lee

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